Addresses Forest Temple Poes and NPC Dialogue issues. (#3334)
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@@ -328,7 +328,11 @@ void EnWallmas_WaitToDrop(EnWallmas* this, PlayState* play) {
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}
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if (this->timer == 0) {
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EnWallmas_SetupDrop(this, play);
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if (this->actor.params == WMT_SHADOWTAG && (player->stateFlags1 & PLAYER_STATE1_IN_CUTSCENE)) {
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this->timer = 0x82; // Prevents Shadow Tag Hand from dropping when talking to an NPC or Signpost.
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} else {
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EnWallmas_SetupDrop(this, play);
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}
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}
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}
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