Fix C-Down Position with Anchor Left (#5423)
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@@ -4112,7 +4112,8 @@ void Interface_DrawItemButtons(PlayState* play) {
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if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {
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if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {
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X_Margins_CD = Left_HUD_Margin;
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X_Margins_CD = Left_HUD_Margin;
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};
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};
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C_Down_BTN_Pos[0] = (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0) + X_Margins_CD);
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C_Down_BTN_Pos[0] =
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OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0) + X_Margins_CD);
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} else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == ANCHOR_RIGHT) {
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} else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == ANCHOR_RIGHT) {
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if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {
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if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {
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X_Margins_CD = Right_HUD_Margin;
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X_Margins_CD = Right_HUD_Margin;
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