don't use signed ints for epochs (#1044)

Co-authored-by: briaguya <briaguya@alice>
This commit is contained in:
briaguya
2022-08-04 17:32:23 -04:00
committed by GitHub
parent 78ad282056
commit facd1723f8
43 changed files with 60 additions and 60 deletions

View File

@@ -3973,7 +3973,7 @@ void Actor_DrawDoorLock(GlobalContext* globalCtx, s32 frame, s32 type) {
f32 chainsTranslateX;
f32 chainsTranslateY;
f32 rotZStep;
static s32 epoch = 0;
static u32 epoch = 0;
epoch++;
entry = &sDoorLocksInfo[type];

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@@ -1459,7 +1459,7 @@ void Environment_DrawLensFlare(GlobalContext* globalCtx, EnvironmentContext* env
LENS_FLARE_RING, LENS_FLARE_CIRCLE1, LENS_FLARE_CIRCLE1, LENS_FLARE_CIRCLE1, LENS_FLARE_CIRCLE1,
LENS_FLARE_CIRCLE1, LENS_FLARE_CIRCLE1, LENS_FLARE_CIRCLE1, LENS_FLARE_CIRCLE1, LENS_FLARE_CIRCLE1,
};
static s32 epoch = 0;
static u32 epoch = 0;
epoch++;
OPEN_DISPS(gfxCtx);
@@ -1642,7 +1642,7 @@ void Environment_DrawRain(GlobalContext* globalCtx, View* view, GraphicsContext*
Vec3f unused = { 0.0f, 0.0f, 0.0f };
Vec3f windDirection = { 0.0f, 0.0f, 0.0f };
Player* player = GET_PLAYER(globalCtx);
static s32 epoch = 0;
static u32 epoch = 0;
epoch++;
if (!(globalCtx->cameraPtrs[0]->unk_14C & 0x100) && (globalCtx->envCtx.unk_EE[2] == 0)) {
@@ -1925,7 +1925,7 @@ void Environment_DrawLightning(GlobalContext* globalCtx, s32 unused) {
s32 pad[2];
Vec3f unused1 = { 0.0f, 0.0f, 0.0f };
Vec3f unused2 = { 0.0f, 0.0f, 0.0f };
static s32 epoch = 0;
static u32 epoch = 0;
epoch++;
OPEN_DISPS(globalCtx->state.gfxCtx);

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@@ -413,7 +413,7 @@ void HealthMeter_Draw(GlobalContext* globalCtx) {
s32 curCombineModeSet = 0;
u8* curBgImgLoaded = NULL;
s32 ddHeartCountMinusOne = gSaveContext.inventory.defenseHearts - 1;
static s32 epoch = 0;
static u32 epoch = 0;
epoch++;
OPEN_DISPS(gfxCtx);