Add instant boomerang recall (#1006)
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@@ -626,6 +626,7 @@ typedef struct Player {
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/* 0x0A87 */ u8 unk_A87;
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/* 0x0A88 */ Vec3f unk_A88; // previous body part 0 position
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/* 0x0A94 */ PendingFlag pendingFlag;
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} Player; // size = 0xAA0
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/* 0x0AA0 */ u8 boomerangQuickRecall; // Has the player pressed the boomerang button while it's in the air still?
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} Player; // size = 0xAA1
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#endif
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