Recalculate Available Checks from Current Region (#6165)
This commit is contained in:
@@ -690,6 +690,9 @@ void Play_Init(GameState* thisx) {
|
||||
GET_PLAYER(play)->actor.world.pos.y + Player_GetHeight(GET_PLAYER(play)) + 5.0f,
|
||||
GET_PLAYER(play)->actor.world.pos.z, 0, 0, 0, 1, true);
|
||||
}
|
||||
|
||||
// nextEntranceIndex was not initialized, so the previous value was carried over during soft resets.
|
||||
gPlayState->nextEntranceIndex = gSaveContext.entranceIndex;
|
||||
}
|
||||
|
||||
void Play_Update(PlayState* play) {
|
||||
|
||||
Reference in New Issue
Block a user