vb treasure chest game (#103)
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@@ -575,8 +575,6 @@ void Flags_UnsetRandomizerInf(RandomizerInf flag);
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u16 func_80037C30(PlayState* play, s16 arg1);
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s32 func_80037D98(PlayState* play, Actor* actor, s16 arg2, s32* arg3);
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s32 func_80038290(PlayState* play, Actor* actor, Vec3s* arg2, Vec3s* arg3, Vec3f arg4);
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GetItemEntry GetChestGameRandoGetItem(s8 room, s16 ogDrawId, PlayState* play);
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s16 GetChestGameRandoGiDrawId(s8 room, s16 ogDrawId, PlayState* play);
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// ? func_80038600(?);
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u16 DynaSSNodeList_GetNextNodeIdx(DynaSSNodeList*);
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