Port over decomp updates for vis* and reimplement vismono fb (#4533)
* Port over decomp updates for vis* * move vismono framebuffer handling to file
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soh/include/gfx.h
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9
soh/include/gfx.h
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#ifndef GFX_H
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#define GFX_H
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// Texture memory size, 4 KiB
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#define TMEM_SIZE 0x1000
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// Upstream TODO: Rest of this file
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#endif
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