Custom Skeleton Fixes for various bosses and enemies (#3436)

* Skeleton Fixes for various bosses and enemies

* cleanup

* revert breakpart changes

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Co-authored-by: Adam Bird <archez39@me.com>
This commit is contained in:
Nicholas Estelami
2024-08-05 15:20:40 -04:00
committed by GitHub
parent 7a00658be9
commit f11f97e84e
20 changed files with 100 additions and 37 deletions

View File

@@ -1405,6 +1405,8 @@ typedef struct PlayState {
/* 0x1242B */ u8 unk_1242B;
/* 0x1242C */ SceneTableEntry* loadedScene;
/* 0x12430 */ char unk_12430[0xE8];
// SOH [Custom Models] MTX tracker for flex based skeletons
Mtx** flexLimbOverrideMTX;
} PlayState; // size = 0x12518
typedef struct {