fully remove OTRGui (#2982)
* linux local debug working * built in extraction working on linux * try a thing * one more thing to try * try using dir * does this get the subdirectories? * component before pattern * loop i guess * maybe component was the issue? * zapd stuff i guess * maybe this * this feels promising * g != q * appimage is working, try fixing glfw issue on windows * don't copy zapd.exe * hopefully this gets the things we need in the assets dir * is that where those went? * try another thing * another thing to try * grasping at straws * cmake makes no sense sometimes * really just trying anything here now * this is what i was expecting to work * ls * try doing it without the cmake again * i think this might do the trick * try with a slash * one more thing to try * pal_oot.txt * maybe this makes things work on mac --------- Co-authored-by: briaguya <briaguya@alice>
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.github/workflows/generate-builds.yml
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.github/workflows/generate-builds.yml
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@@ -304,8 +304,7 @@ jobs:
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mv ./x64/Release/soh.pdb ./soh-windows/debug/soh.pdb
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mv ./README.md ./soh-windows/readme.txt
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mv ./build-windows/gamecontrollerdb.txt ./soh-windows/gamecontrollerdb.txt
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mv ./build-windows/OTRGui/assets ./soh-windows
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mv ./build-windows/ZAPD/ZAPD.exe ./soh-windows/assets/extractor/ZAPD.exe
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mv ./x64/Release/assets ./soh-windows
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- name: Download soh.otr
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uses: actions/download-artifact@v3
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with:
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