From e53d29e12d3f43afc00fd69d26015615baf0e6dc Mon Sep 17 00:00:00 2001 From: aMannus Date: Wed, 30 Jul 2025 23:25:07 +0200 Subject: [PATCH] Revert readme --- README.md | 18 ------------------ 1 file changed, 18 deletions(-) diff --git a/README.md b/README.md index 6fa826854..ea1ad76a2 100644 --- a/README.md +++ b/README.md @@ -1,24 +1,6 @@ ![Ship of Harkinian](docs/shiptitle.darkmode.png#gh-dark-mode-only) ![Ship of Harkinian](docs/shiptitle.lightmode.png#gh-light-mode-only) -## Fork Overview - -This Repo serves as a proof of concept for SoH to connect to Archipellago, the current implementation tries to implement the existing OoT AP world. -Mainly to check out the SoH Repo and to have something to develop against while the others on the discord are working on an AP world for SoH. - -I'm not entierly happy with this implementation, but I'd like to create a bespoke Client to connect to AP with instead of relying on the current 3rd party clien't I've just thrown in to try out. - -You can currently connect to the multiworld server, scout the items. -If you have no randomizer genereted (the `Randomizer` folder is empty) `Connect` to the multiworld from the main screen, click the `Scout` button to load all of the item locations and finally press the `Link up` button, you'll be able to start a randomizer save file. -with the items populated with the location from the server. - -Sending and Receiving should be implemented, Saving the game doesn't save the current item index localy (the library is a bit anoying with that). - -Not all checks have been mapped, and some may be mapped incorrectly. -The victory condition should be implemented but has largely gone untested. -Results may varry - - ## Website Official Website: https://www.shipofharkinian.com/