Add Support for macOS (#441)

* Fixed soh filters

* add more makefile changes

* almost ready

* more updates

* update

* update

* Update Makefiles to handle both platforms

* Allow for overriding the CXX and CC executables

* Restore original structure while supporting custom CXX flags

* Remove some platform specific libs

* Dynamic target name

* Make X11 paths package-agnostic

* Remove changes to `gfx_opengl.cpp`

* Use OpenGL2 on MacOS instead of OpenGL3

* make it actually render something

* render at least the first texture, still need to figure out the second
one

* Let’s use OpenGL 3 again

* maybe this works to get the right texture? link's eyes still look off a bit

* did this work?

* set the platform to macos

* actual numbers are right, but logic is ugly XXX/TODO, i know

* add zlib to ldflags for ZAPDUtils

* A bit of cleanup

* Revert unneeded changes

* Remove GL_CHECK

* Fix issues with z64 branch

* use an std::map instead of a giant array

* three point filter fix (#2)

* Fix mac compilation

* fix audio for 64 bit

* revert audio heap size, keep bigger pools

* Add more Apple specific checks to our modifications

* Add building instructions for macOS

* Remove unecessary step from building instructions

* Add missing SDL2 & GLEW to Linux LDLIBS

* Update BUILDING.md

Co-authored-by: BountyChocolate123456 <101743444+BountyChocolate123456@users.noreply.github.com>

* Update soh/.gitignore to include other arch binaries

Co-authored-by: BountyChocolate123456 <101743444+BountyChocolate123456@users.noreply.github.com>

* Use right platform name for debugging window

Co-authored-by: BountyChocolate123456 <101743444+BountyChocolate123456@users.noreply.github.com>

* Fix stormlib on macos (arm64)

* Simplify some of the ifdef checks

* Revert an older no longer necessary fix

* Remove remaining unecessary deviations

* Update building instructions after StormLib changes

* Feature: Use OpenGL 4.1 (#1)

* Further tweak the BUILDING

* Tidy up

* reword -j message

* Add Jenkins CI Support (#2)

* Fix type issues

* add target <appbundle> and <filledappbundle>

add makefile targets to create an .app
`filledappbundle` creates the target with the .otr included

this should perhaps be moved to Application Support though

* pull gcc's rpath from otool output

* move make target to the end so it's not default

* Add Jenkins and make exe in par with other platforms

* Actually save build artefacts

* Fix artefact path

* Remove x11 mentions and linking (not used)

* Update building instructions for generating app

* use appsupport directory

* Add new app icon

* Update target to match macOS types

* Update more audio types

* fix null deref in Audio_PlayFanfare

* Remove old import from z64

* address final nit with apple ifdefs

Co-authored-by: KiritoDev <36680385+KiritoDv@users.noreply.github.com>
Co-authored-by: Jeffrey Crowell <github@crowell.biz>
Co-authored-by: BountyChocolate123456 <101743444+BountyChocolate123456@users.noreply.github.com>
This commit is contained in:
David Chavez
2022-06-22 20:59:21 +02:00
committed by GitHub
parent 77e7080a8c
commit e42b18cf71
32 changed files with 441 additions and 69 deletions

View File

@@ -1,9 +1,11 @@
CXX := g++
CC := gcc
CXX ?= g++
CC ?= gcc
LD := lld
AR := ar
FORMAT := clang-format-11
ZAPD := ../ZAPDTR/ZAPD.out
UNAME := $(shell uname)
UNAMEM := $(shell uname -m)
LIBULTRASHIP := ../libultraship/libultraship.a
ZAPDUTILS := ../ZAPDTR/ZAPDUtils/ZAPDUtils.a
@@ -17,11 +19,22 @@ LTO ?= 0
WARN := \
-Wno-return-type \
-funsigned-char \
-mhard-float -fno-stack-protector -fno-common -fno-zero-initialized-in-bss -fno-strict-aliasing -fno-inline-functions -fno-inline-small-functions -fno-toplevel-reorder -ffreestanding -fwrapv \
-fno-stack-protector -fno-common -fno-zero-initialized-in-bss -fno-strict-aliasing -fno-inline-functions -fno-inline-small-functions -fno-toplevel-reorder -ffreestanding -fwrapv \
CXXFLAGS := $(WARN) -std=c++20 -D_GNU_SOURCE -fpermissive -no-pie -nostdlib -msse2 -mfpmath=sse
CFLAGS := $(WARN) -std=c99 -D_GNU_SOURCE -no-pie -nostdlib -msse2 -mfpmath=sse
CXXFLAGS := $(WARN) -std=c++20 -D_GNU_SOURCE -fpermissive -no-pie -nostdlib
CFLAGS := $(WARN) -std=c99 -D_GNU_SOURCE -no-pie -nostdlib
LDFLAGS :=
ifeq ($(UNAME), Linux) #LINUX
CXXFLAGS += -mhard-float -msse2 -mfpmath=sse
CFLAGS += -mhard-float -msse2 -mfpmath=sse
endif
ifeq ($(UNAME), Darwin) #APPLE
CXXFLAGS += $(shell pkg-config --cflags sdl2) $(shell sdl2-config --cflags) $(shell pkg-config --cflags glew) -framework OpenGL
CFLAGS += $(shell pkg-config --cflags sdl2) $(shell sdl2-config --cflags) $(shell pkg-config --cflags glew) -framework OpenGL
endif
CPPFLAGS := -MMD
ifneq ($(DEBUG),0)
@@ -41,7 +54,13 @@ ifneq ($(LTO),0)
LDFLAGS += -flto
endif
ifeq ($(UNAME), Linux) #LINUX
TARGET := soh.elf
endif
ifeq ($(UNAME), Darwin) #APPLE
TARGET := soh-$(UNAMEM)
endif
INC_DIRS := $(addprefix -I, \
. \
@@ -56,26 +75,52 @@ INC_DIRS := $(addprefix -I, \
../libultraship/libultraship/Lib/Fast3D/U64/PR \
)
ifeq ($(UNAME), Linux) #LINUX
INC_DIRS += $(addprefix -I, \
/opt/X11/include \
)
endif
LDDIRS := $(addprefix -L, \
../libultraship/ \
)
ifeq ($(UNAME), Linux) #LINUX
LDDIRS += $(addprefix -L, \
/opt/X11/lib \
)
endif
LDLIBS := \
$(ZAPDUTILS) \
$(LIBSTORM) \
$(addprefix -l, \
X11 \
dl \
bz2 \
z \
pthread \
atomic \
ultraship \
)
ifeq ($(UNAME), Linux) #LINUX
LDLIBS += \
$(addprefix -l, \
X11 \
SDL2 \
GL \
GLEW \
pulse\
ultraship \
pulse \
)
endif
ifeq ($(UNAME), Darwin) #APPLE
LDLIBS += \
$(addprefix -framework, \
OpenGL \
) \
$(shell sdl2-config --libs) $(shell pkg-config --libs glew)
endif
ASSET_BIN_DIRS := $(shell find assets/* -type d -not -path "assets/xml*")
ASSET_FILES_XML := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.xml))
@@ -114,6 +159,14 @@ O_FILES := \
$(CXX_FILES:%.cpp=build/%.o)
D_FILES := $(O_FILES:%.o=%.d)
# Apple App Bundle
APPNAME=soh
APPBUNDLE=$(APPNAME).app
APPBUNDLECONTENTS=$(APPBUNDLE)/Contents
APPBUNDLEEXE=$(APPBUNDLECONTENTS)/MacOS
APPBUNDLERESOURCES=$(APPBUNDLECONTENTS)/Resources
APPBUNDLEICON=$(APPBUNDLECONTENTS)/Resources
# create build directory
SRC_DIRS := $(shell find . -type d -a -not -path "*build*")
$(shell mkdir -p $(SRC_DIRS:%=build/%))
@@ -157,4 +210,39 @@ $(TARGET): $(LIBULTRASHIP)
$(TARGET): $(O_FILES)
$(CXX) $^ -o $@ $(LDFLAGS) -fuse-ld=$(LD) $(LDDIRS) $(LDLIBS)
-include $(D_FILES)
-include $(D_FILES)
appbundle: macosx/$(APPNAME).icns
rm -rf $(APPBUNDLE)
mkdir $(APPBUNDLE)
mkdir $(APPBUNDLE)/Contents
mkdir $(APPBUNDLE)/Contents/MacOS
mkdir $(APPBUNDLE)/Contents/Resources
cp macosx/Info.plist $(APPBUNDLECONTENTS)/
cp macosx/PkgInfo $(APPBUNDLECONTENTS)/
cp macosx/$(APPNAME).icns $(APPBUNDLEICON)/
cp $(TARGET) $(APPBUNDLEEXE)/soh
cp macosx/launcher.sh $(APPBUNDLEEXE)/launcher.sh
clang -ObjC macosx/appsupport.m -arch arm64 -arch x86_64 -framework Foundation -o macosx/appsupport
cp macosx/appsupport $(APPBUNDLEEXE)/appsupport
otool -l $(TARGET) | grep -A 2 LC_RPATH | tail -n 1 | awk '{print $2}' | dylibbundler -od -b -x $(APPBUNDLEEXE)/soh -d $(APPBUNDLECONTENTS)/libs
macosx/$(APPNAME).icns: macosx/$(APPNAME)Icon.png
rm -rf macosx/$(APPNAME).iconset
mkdir macosx/$(APPNAME).iconset
sips -z 16 16 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_16x16.png
sips -z 32 32 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_16x16@2x.png
sips -z 32 32 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_32x32.png
sips -z 64 64 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_32x32@2x.png
sips -z 128 128 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_128x128.png
sips -z 256 256 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_128x128@2x.png
sips -z 256 256 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_256x256.png
sips -z 512 512 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_256x256@2x.png
sips -z 512 512 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_512x512.png
cp macosx/$(APPNAME)Icon.png macosx/$(APPNAME).iconset/icon_512x512@2x.png
iconutil -c icns -o macosx/$(APPNAME).icns macosx/$(APPNAME).iconset
rm -r macosx/$(APPNAME).iconset
filledappbundle: appbundle
cp ./oot.otr $(APPBUNDLEEXE)/oot.otr