regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef TEXTURES_VR_FINE3_STATIC_H
#define TEXTURES_VR_FINE3_STATIC_H 1
#include "align_asset_macro.h"
@@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char gNightSkybox3Tex[] = dgNightSkybox3Tex;
static const ALIGN_ASSET(2) char gNightSkybox4Tex[] = dgNightSkybox4Tex;
#define dgNightSkybox5Tex "__OTR__textures/vr_fine3_static/gNightSkybox5Tex"
static const ALIGN_ASSET(2) char gNightSkybox5Tex[] = dgNightSkybox5Tex;
static const ALIGN_ASSET(2) char gNightSkybox5Tex[] = dgNightSkybox5Tex;
#endif // TEXTURES_VR_FINE3_STATIC_H