regenerate asset headers with include guards (#3132)
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@@ -1,4 +1,5 @@
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#pragma once
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#ifndef TEXTURES_PARAMETER_STATIC_H
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#define TEXTURES_PARAMETER_STATIC_H 1
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#include "align_asset_macro.h"
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@@ -168,4 +169,6 @@ static const ALIGN_ASSET(2) char gMagicMeterEndTex[] = dgMagicMeterEndTex;
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static const ALIGN_ASSET(2) char gMagicMeterMidTex[] = dgMagicMeterMidTex;
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#define dgMagicMeterFillTex "__OTR__textures/parameter_static/gMagicMeterFillTex"
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static const ALIGN_ASSET(2) char gMagicMeterFillTex[] = dgMagicMeterFillTex;
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static const ALIGN_ASSET(2) char gMagicMeterFillTex[] = dgMagicMeterFillTex;
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#endif // TEXTURES_PARAMETER_STATIC_H
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