regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef TEXTURES_DO_ACTION_STATIC_H
#define TEXTURES_DO_ACTION_STATIC_H 1
#include "align_asset_macro.h"
@@ -261,4 +262,6 @@ static const ALIGN_ASSET(2) char gNum6DoActionFRATex[] = dgNum6DoActionFRATex;
static const ALIGN_ASSET(2) char gNum7DoActionFRATex[] = dgNum7DoActionFRATex;
#define dgNum8DoActionFRATex "__OTR__textures/do_action_static/gNum8DoActionFRATex"
static const ALIGN_ASSET(2) char gNum8DoActionFRATex[] = dgNum8DoActionFRATex;
static const ALIGN_ASSET(2) char gNum8DoActionFRATex[] = dgNum8DoActionFRATex;
#endif // TEXTURES_DO_ACTION_STATIC_H