regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef TEXTURES_VR_TTVR_PAL_STATIC_H
#define TEXTURES_VR_TTVR_PAL_STATIC_H 1
#include "align_asset_macro.h"
@@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gCarpentersTentBgTLUT[] = dgCarpentersTentBgTLU
static const ALIGN_ASSET(2) char gCarpentersTentBg2TLUT[] = dgCarpentersTentBg2TLUT;
#define dgCarpentersTentBg3TLUT "__OTR__textures/vr_TTVR_pal_static/gCarpentersTentBg3TLUT"
static const ALIGN_ASSET(2) char gCarpentersTentBg3TLUT[] = dgCarpentersTentBg3TLUT;
static const ALIGN_ASSET(2) char gCarpentersTentBg3TLUT[] = dgCarpentersTentBg3TLUT;
#endif // TEXTURES_VR_TTVR_PAL_STATIC_H