regenerate asset headers with include guards (#3132)
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@@ -1,4 +1,5 @@
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#pragma once
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#ifndef TEST_LEVELS_TESTROOM_ROOM_2_H
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#define TEST_LEVELS_TESTROOM_ROOM_2_H 1
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#include "align_asset_macro.h"
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@@ -15,4 +16,7 @@ static const ALIGN_ASSET(2) char testroom_room_2TLUT_001A58[] = dtestroom_room_2
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static const ALIGN_ASSET(2) char testroom_room_2Tex_002278[] = dtestroom_room_2Tex_002278;
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#define dtestroom_room_2Tex_002A78 "__OTR__scenes/nonmq/testroom_scene/testroom_room_2Tex_002A78"
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static const ALIGN_ASSET(2) char testroom_room_2Tex_002A78[] = dtestroom_room_2Tex_002A78;
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static const ALIGN_ASSET(2) char testroom_room_2Tex_002A78[] = dtestroom_room_2Tex_002A78;
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#endif // TEST_LEVELS_TESTROOM_ROOM_2_H
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