regenerate asset headers with include guards (#3132)
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@@ -1,4 +1,5 @@
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#pragma once
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#ifndef TEST_LEVELS_TESTROOM_ROOM_0_H
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#define TEST_LEVELS_TESTROOM_ROOM_0_H 1
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#include "align_asset_macro.h"
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@@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char testroom_room_0Tex_002600[] = dtestroom_room_0T
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static const ALIGN_ASSET(2) char testroom_room_0Tex_002E00[] = dtestroom_room_0Tex_002E00;
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#define dtestroom_room_0Tex_003E00 "__OTR__scenes/nonmq/testroom_scene/testroom_room_0Tex_003E00"
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static const ALIGN_ASSET(2) char testroom_room_0Tex_003E00[] = dtestroom_room_0Tex_003E00;
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static const ALIGN_ASSET(2) char testroom_room_0Tex_003E00[] = dtestroom_room_0Tex_003E00;
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#endif // TEST_LEVELS_TESTROOM_ROOM_0_H
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