regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef TEST_LEVELS_BESITU_ROOM_0_H
#define TEST_LEVELS_BESITU_ROOM_0_H 1
#include "align_asset_macro.h"
@@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char besitu_room_0Tex_0034D8[] = dbesitu_room_0Tex_0
static const ALIGN_ASSET(2) char besitu_room_0Tex_0044D8[] = dbesitu_room_0Tex_0044D8;
#define dbesitu_room_0Tex_002CD8 "__OTR__scenes/nonmq/besitu_scene/besitu_room_0Tex_002CD8"
static const ALIGN_ASSET(2) char besitu_room_0Tex_002CD8[] = dbesitu_room_0Tex_002CD8;
static const ALIGN_ASSET(2) char besitu_room_0Tex_002CD8[] = dbesitu_room_0Tex_002CD8;
#endif // TEST_LEVELS_BESITU_ROOM_0_H