regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef OVERWORLD_SPOT13_SCENE_H
#define OVERWORLD_SPOT13_SCENE_H 1
#include "align_asset_macro.h"
@@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char spot13_sceneTex_004E30[] = dspot13_sceneTex_004
static const ALIGN_ASSET(2) char spot13_sceneTex_003E30[] = dspot13_sceneTex_003E30;
#define dspot13_sceneTex_003A30 "__OTR__scenes/nonmq/spot13_scene/spot13_sceneTex_003A30"
static const ALIGN_ASSET(2) char spot13_sceneTex_003A30[] = dspot13_sceneTex_003A30;
static const ALIGN_ASSET(2) char spot13_sceneTex_003A30[] = dspot13_sceneTex_003A30;
#endif // OVERWORLD_SPOT13_SCENE_H