regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef OVERWORLD_SPOT13_ROOM_1_H
#define OVERWORLD_SPOT13_ROOM_1_H 1
#include "align_asset_macro.h"
@@ -81,4 +82,7 @@ static const ALIGN_ASSET(2) char spot13_room_1DL_011E28[] = dspot13_room_1DL_011
static const ALIGN_ASSET(2) char spot13_room_1Tex_012240[] = dspot13_room_1Tex_012240;
#define dspot13_room_1Tex_011E40 "__OTR__scenes/nonmq/spot13_scene/spot13_room_1Tex_011E40"
static const ALIGN_ASSET(2) char spot13_room_1Tex_011E40[] = dspot13_room_1Tex_011E40;
static const ALIGN_ASSET(2) char spot13_room_1Tex_011E40[] = dspot13_room_1Tex_011E40;
#endif // OVERWORLD_SPOT13_ROOM_1_H