regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef OVERWORLD_SPOT11_SCENE_H
#define OVERWORLD_SPOT11_SCENE_H 1
#include "align_asset_macro.h"
@@ -108,4 +109,7 @@ static const ALIGN_ASSET(2) char spot11_sceneTex_00DCA0[] = dspot11_sceneTex_00D
#define dspot11_sceneCollisionHeader_004EE4 "__OTR__scenes/nonmq/spot11_scene/spot11_sceneCollisionHeader_004EE4"
#define dspot11_sceneCollisionHeader_004EE4 "__OTR__scenes/nonmq/spot11_scene/spot11_sceneCollisionHeader_004EE4"
#define dspot11_sceneCollisionHeader_004EE4 "__OTR__scenes/nonmq/spot11_scene/spot11_sceneCollisionHeader_004EE4"
#endif // OVERWORLD_SPOT11_SCENE_H