regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef OVERWORLD_SPOT11_ROOM_0_H
#define OVERWORLD_SPOT11_ROOM_0_H 1
#include "align_asset_macro.h"
@@ -228,4 +229,7 @@ static const ALIGN_ASSET(2) char spot11_room_0Set_0007F0DL_001578[] = dspot11_ro
static const ALIGN_ASSET(2) char spot11_room_0Set_0007F0DL_00B5B0[] = dspot11_room_0Set_0007F0DL_00B5B0;
#define dspot11_room_0Set_0007F0DL_001138 "__OTR__scenes/nonmq/spot11_scene/spot11_room_0Set_0007F0DL_001138"
static const ALIGN_ASSET(2) char spot11_room_0Set_0007F0DL_001138[] = dspot11_room_0Set_0007F0DL_001138;
static const ALIGN_ASSET(2) char spot11_room_0Set_0007F0DL_001138[] = dspot11_room_0Set_0007F0DL_001138;
#endif // OVERWORLD_SPOT11_ROOM_0_H