regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef OVERWORLD_SPOT10_ROOM_4_H
#define OVERWORLD_SPOT10_ROOM_4_H 1
#include "align_asset_macro.h"
@@ -9,4 +10,7 @@ static const ALIGN_ASSET(2) char spot10_room_4DL_002490[] = dspot10_room_4DL_002
static const ALIGN_ASSET(2) char spot10_room_4Set_0000B0DL_002490[] = dspot10_room_4Set_0000B0DL_002490;
#define dspot10_room_4Set_000130DL_002490 "__OTR__scenes/nonmq/spot10_scene/spot10_room_4Set_000130DL_002490"
static const ALIGN_ASSET(2) char spot10_room_4Set_000130DL_002490[] = dspot10_room_4Set_000130DL_002490;
static const ALIGN_ASSET(2) char spot10_room_4Set_000130DL_002490[] = dspot10_room_4Set_000130DL_002490;
#endif // OVERWORLD_SPOT10_ROOM_4_H