regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef OVERWORLD_SPOT07_ROOM_0_H
#define OVERWORLD_SPOT07_ROOM_0_H 1
#include "align_asset_macro.h"
@@ -126,4 +127,7 @@ static const ALIGN_ASSET(2) char spot07_room_0Set_000300DL_006010[] = dspot07_ro
static const ALIGN_ASSET(2) char spot07_room_0Set_000300DL_000838[] = dspot07_room_0Set_000300DL_000838;
#define dspot07_room_0Set_000300DL_003EA8 "__OTR__scenes/nonmq/spot07_scene/spot07_room_0Set_000300DL_003EA8"
static const ALIGN_ASSET(2) char spot07_room_0Set_000300DL_003EA8[] = dspot07_room_0Set_000300DL_003EA8;
static const ALIGN_ASSET(2) char spot07_room_0Set_000300DL_003EA8[] = dspot07_room_0Set_000300DL_003EA8;
#endif // OVERWORLD_SPOT07_ROOM_0_H