regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef OVERWORLD_SPOT05_SCENE_H
#define OVERWORLD_SPOT05_SCENE_H 1
#include "align_asset_macro.h"
@@ -96,4 +97,7 @@ static const ALIGN_ASSET(2) char spot05_sceneTex_010360[] = dspot05_sceneTex_010
#define dspot05_sceneCollisionHeader_003F4C "__OTR__scenes/nonmq/spot05_scene/spot05_sceneCollisionHeader_003F4C"
#define dspot05_sceneCollisionHeader_003F4C "__OTR__scenes/nonmq/spot05_scene/spot05_sceneCollisionHeader_003F4C"
#define dspot05_sceneCollisionHeader_003F4C "__OTR__scenes/nonmq/spot05_scene/spot05_sceneCollisionHeader_003F4C"
#endif // OVERWORLD_SPOT05_SCENE_H