regenerate asset headers with include guards (#3132)
This commit is contained in:
@@ -1,6 +1,10 @@
|
||||
#pragma once
|
||||
#ifndef MISC_SHRINE_SCENE_H
|
||||
#define MISC_SHRINE_SCENE_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
#define dshrine_sceneCollisionHeader_0014AC "__OTR__scenes/nonmq/shrine_scene/shrine_sceneCollisionHeader_0014AC"
|
||||
static const ALIGN_ASSET(2) char shrine_sceneCollisionHeader_0014AC[] = dshrine_sceneCollisionHeader_0014AC;
|
||||
static const ALIGN_ASSET(2) char shrine_sceneCollisionHeader_0014AC[] = dshrine_sceneCollisionHeader_0014AC;
|
||||
|
||||
|
||||
#endif // MISC_SHRINE_SCENE_H
|
||||
|
||||
Reference in New Issue
Block a user