regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef MISC_KAKUSIANA_ROOM_6_H
#define MISC_KAKUSIANA_ROOM_6_H 1
#include "align_asset_macro.h"
@@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char kakusiana_room_6DL_000F48[] = dkakusiana_room_6
static const ALIGN_ASSET(2) char kakusiana_room_6DL_0006B0[] = dkakusiana_room_6DL_0006B0;
#define dkakusiana_room_6Tex_0022E0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_6Tex_0022E0"
static const ALIGN_ASSET(2) char kakusiana_room_6Tex_0022E0[] = dkakusiana_room_6Tex_0022E0;
static const ALIGN_ASSET(2) char kakusiana_room_6Tex_0022E0[] = dkakusiana_room_6Tex_0022E0;
#endif // MISC_KAKUSIANA_ROOM_6_H