regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef MISC_KAKUSIANA_ROOM_1_H
#define MISC_KAKUSIANA_ROOM_1_H 1
#include "align_asset_macro.h"
@@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char kakusiana_room_1DL_001938[] = dkakusiana_room_1
static const ALIGN_ASSET(2) char kakusiana_room_1DL_0045E8[] = dkakusiana_room_1DL_0045E8;
#define dkakusiana_room_1DL_000BE8 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1DL_000BE8"
static const ALIGN_ASSET(2) char kakusiana_room_1DL_000BE8[] = dkakusiana_room_1DL_000BE8;
static const ALIGN_ASSET(2) char kakusiana_room_1DL_000BE8[] = dkakusiana_room_1DL_000BE8;
#endif // MISC_KAKUSIANA_ROOM_1_H