regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef MISC_HAKAANA_OUKE_SCENE_H
#define MISC_HAKAANA_OUKE_SCENE_H 1
#include "align_asset_macro.h"
@@ -28,4 +29,7 @@ static const ALIGN_ASSET(2) char hakaana_ouke_sceneTex_002AE0[] = dhakaana_ouke_
#define dhakaana_ouke_sceneCollisionHeader_002250 "__OTR__scenes/nonmq/hakaana_ouke_scene/hakaana_ouke_sceneCollisionHeader_002250"
#define dhakaana_ouke_sceneCollisionHeader_002250 "__OTR__scenes/nonmq/hakaana_ouke_scene/hakaana_ouke_sceneCollisionHeader_002250"
#define dhakaana_ouke_sceneCollisionHeader_002250 "__OTR__scenes/nonmq/hakaana_ouke_scene/hakaana_ouke_sceneCollisionHeader_002250"
#endif // MISC_HAKAANA_OUKE_SCENE_H