regenerate asset headers with include guards (#3132)
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@@ -1,4 +1,5 @@
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#pragma once
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#ifndef MISC_HAKAANA2_ROOM_0_H
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#define MISC_HAKAANA2_ROOM_0_H 1
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#include "align_asset_macro.h"
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@@ -6,4 +7,7 @@
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static const ALIGN_ASSET(2) char hakaana2_room_0DL_005DD8[] = dhakaana2_room_0DL_005DD8;
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#define dhakaana2_room_0DL_0067F8 "__OTR__scenes/nonmq/hakaana2_scene/hakaana2_room_0DL_0067F8"
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static const ALIGN_ASSET(2) char hakaana2_room_0DL_0067F8[] = dhakaana2_room_0DL_0067F8;
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static const ALIGN_ASSET(2) char hakaana2_room_0DL_0067F8[] = dhakaana2_room_0DL_0067F8;
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#endif // MISC_HAKAANA2_ROOM_0_H
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