regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef MISC_HAKAANA_ROOM_0_H
#define MISC_HAKAANA_ROOM_0_H 1
#include "align_asset_macro.h"
@@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char hakaana_room_0Tex_003258[] = dhakaana_room_0Tex
static const ALIGN_ASSET(2) char hakaana_room_0DL_0068B8[] = dhakaana_room_0DL_0068B8;
#define dhakaana_room_0Tex_0068C8 "__OTR__scenes/nonmq/hakaana_scene/hakaana_room_0Tex_0068C8"
static const ALIGN_ASSET(2) char hakaana_room_0Tex_0068C8[] = dhakaana_room_0Tex_0068C8;
static const ALIGN_ASSET(2) char hakaana_room_0Tex_0068C8[] = dhakaana_room_0Tex_0068C8;
#endif // MISC_HAKAANA_ROOM_0_H