regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef INDOORS_YOUSEI_IZUMI_YOKO_ROOM_0_H
#define INDOORS_YOUSEI_IZUMI_YOKO_ROOM_0_H 1
#include "align_asset_macro.h"
@@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char yousei_izumi_yoko_room_0Set_000170DL_003FF8[] =
static const ALIGN_ASSET(2) char yousei_izumi_yoko_room_0Set_000210DL_002B88[] = dyousei_izumi_yoko_room_0Set_000210DL_002B88;
#define dyousei_izumi_yoko_room_0Set_000210DL_003FF8 "__OTR__scenes/nonmq/yousei_izumi_yoko_scene/yousei_izumi_yoko_room_0Set_000210DL_003FF8"
static const ALIGN_ASSET(2) char yousei_izumi_yoko_room_0Set_000210DL_003FF8[] = dyousei_izumi_yoko_room_0Set_000210DL_003FF8;
static const ALIGN_ASSET(2) char yousei_izumi_yoko_room_0Set_000210DL_003FF8[] = dyousei_izumi_yoko_room_0Set_000210DL_003FF8;
#endif // INDOORS_YOUSEI_IZUMI_YOKO_ROOM_0_H

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef INDOORS_YOUSEI_IZUMI_YOKO_SCENE_H
#define INDOORS_YOUSEI_IZUMI_YOKO_SCENE_H 1
#include "align_asset_macro.h"
@@ -57,4 +58,7 @@ static const ALIGN_ASSET(2) char yousei_izumi_yoko_sceneTex_0055A0[] = dyousei_i
#define dyousei_izumi_yoko_sceneCollisionHeader_0039A8 "__OTR__scenes/nonmq/yousei_izumi_yoko_scene/yousei_izumi_yoko_sceneCollisionHeader_0039A8"
#define dyousei_izumi_yoko_sceneCollisionHeader_0039A8 "__OTR__scenes/nonmq/yousei_izumi_yoko_scene/yousei_izumi_yoko_sceneCollisionHeader_0039A8"
#define dyousei_izumi_yoko_sceneCollisionHeader_0039A8 "__OTR__scenes/nonmq/yousei_izumi_yoko_scene/yousei_izumi_yoko_sceneCollisionHeader_0039A8"
#endif // INDOORS_YOUSEI_IZUMI_YOKO_SCENE_H