regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef INDOORS_YOUSEI_IZUMI_TATE_ROOM_0_H
#define INDOORS_YOUSEI_IZUMI_TATE_ROOM_0_H 1
#include "align_asset_macro.h"
@@ -6,4 +7,7 @@
static const ALIGN_ASSET(2) char yousei_izumi_tate_room_0DL_002C10[] = dyousei_izumi_tate_room_0DL_002C10;
#define dyousei_izumi_tate_room_0DL_003FB0 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_room_0DL_003FB0"
static const ALIGN_ASSET(2) char yousei_izumi_tate_room_0DL_003FB0[] = dyousei_izumi_tate_room_0DL_003FB0;
static const ALIGN_ASSET(2) char yousei_izumi_tate_room_0DL_003FB0[] = dyousei_izumi_tate_room_0DL_003FB0;
#endif // INDOORS_YOUSEI_IZUMI_TATE_ROOM_0_H

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@@ -1,4 +1,5 @@
#pragma once
#ifndef INDOORS_YOUSEI_IZUMI_TATE_SCENE_H
#define INDOORS_YOUSEI_IZUMI_TATE_SCENE_H 1
#include "align_asset_macro.h"
@@ -33,4 +34,6 @@ static const ALIGN_ASSET(2) char yousei_izumi_tate_sceneTex_007010[] = dyousei_i
static const ALIGN_ASSET(2) char yousei_izumi_tate_sceneTex_003810[] = dyousei_izumi_tate_sceneTex_003810;
#define dyousei_izumi_tate_sceneTex_002010 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneTex_002010"
static const ALIGN_ASSET(2) char yousei_izumi_tate_sceneTex_002010[] = dyousei_izumi_tate_sceneTex_002010;
static const ALIGN_ASSET(2) char yousei_izumi_tate_sceneTex_002010[] = dyousei_izumi_tate_sceneTex_002010;
#endif // INDOORS_YOUSEI_IZUMI_TATE_SCENE_H