regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef INDOORS_KENJYANOMA_ROOM_0_H
#define INDOORS_KENJYANOMA_ROOM_0_H 1
#include "align_asset_macro.h"
@@ -81,4 +82,7 @@ static const ALIGN_ASSET(2) char kenjyanoma_room_0Set_000180DL_010CD8[] = dkenjy
static const ALIGN_ASSET(2) char kenjyanoma_room_0Set_000230DL_001608[] = dkenjyanoma_room_0Set_000230DL_001608;
#define dkenjyanoma_room_0Set_000230DL_010CD8 "__OTR__scenes/nonmq/kenjyanoma_scene/kenjyanoma_room_0Set_000230DL_010CD8"
static const ALIGN_ASSET(2) char kenjyanoma_room_0Set_000230DL_010CD8[] = dkenjyanoma_room_0Set_000230DL_010CD8;
static const ALIGN_ASSET(2) char kenjyanoma_room_0Set_000230DL_010CD8[] = dkenjyanoma_room_0Set_000230DL_010CD8;
#endif // INDOORS_KENJYANOMA_ROOM_0_H