regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef DUNGEONS_JYASINZOU_ROOM_3_H
#define DUNGEONS_JYASINZOU_ROOM_3_H 1
#include "align_asset_macro.h"
@@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_3DL_000A70[] = djyasinzou_room_3
static const ALIGN_ASSET(2) char jyasinzou_room_3Tex_002BC8[] = djyasinzou_room_3Tex_002BC8;
#define djyasinzou_room_3DL_001150 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_3DL_001150"
static const ALIGN_ASSET(2) char jyasinzou_room_3DL_001150[] = djyasinzou_room_3DL_001150;
static const ALIGN_ASSET(2) char jyasinzou_room_3DL_001150[] = djyasinzou_room_3DL_001150;
#endif // DUNGEONS_JYASINZOU_ROOM_3_H