regenerate asset headers with include guards (#3132)
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
#ifndef DUNGEONS_JYASINZOU_ROOM_12_H
|
||||
#define DUNGEONS_JYASINZOU_ROOM_12_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
@@ -15,4 +16,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_12Tex_0010D8[] = djyasinzou_room
|
||||
static const ALIGN_ASSET(2) char jyasinzou_room_12DL_000B38[] = djyasinzou_room_12DL_000B38;
|
||||
|
||||
#define djyasinzou_room_12DL_000F08 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_12DL_000F08"
|
||||
static const ALIGN_ASSET(2) char jyasinzou_room_12DL_000F08[] = djyasinzou_room_12DL_000F08;
|
||||
static const ALIGN_ASSET(2) char jyasinzou_room_12DL_000F08[] = djyasinzou_room_12DL_000F08;
|
||||
|
||||
|
||||
#endif // DUNGEONS_JYASINZOU_ROOM_12_H
|
||||
|
||||
Reference in New Issue
Block a user