regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef DUNGEONS_JYASINZOU_ROOM_10_H
#define DUNGEONS_JYASINZOU_ROOM_10_H 1
#include "align_asset_macro.h"
@@ -57,4 +58,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_10DL_0020C8[] = djyasinzou_room_
static const ALIGN_ASSET(2) char jyasinzou_room_10Tex_0031A0[] = djyasinzou_room_10Tex_0031A0;
#define djyasinzou_room_10Tex_0059A0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_10Tex_0059A0"
static const ALIGN_ASSET(2) char jyasinzou_room_10Tex_0059A0[] = djyasinzou_room_10Tex_0059A0;
static const ALIGN_ASSET(2) char jyasinzou_room_10Tex_0059A0[] = djyasinzou_room_10Tex_0059A0;
#endif // DUNGEONS_JYASINZOU_ROOM_10_H