regenerate asset headers with include guards (#3132)
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
#ifndef DUNGEONS_JYASINBOSS_SCENE_H
|
||||
#define DUNGEONS_JYASINBOSS_SCENE_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
@@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char jyasinboss_sceneTex_006CF0[] = djyasinboss_scen
|
||||
|
||||
#define djyasinboss_sceneCollisionHeader_002B80 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_sceneCollisionHeader_002B80"
|
||||
|
||||
#define djyasinboss_sceneCollisionHeader_002B80 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_sceneCollisionHeader_002B80"
|
||||
#define djyasinboss_sceneCollisionHeader_002B80 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_sceneCollisionHeader_002B80"
|
||||
|
||||
|
||||
#endif // DUNGEONS_JYASINBOSS_SCENE_H
|
||||
|
||||
Reference in New Issue
Block a user