regenerate asset headers with include guards (#3132)
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
#ifndef DUNGEONS_JYASINBOSS_ROOM_0_H
|
||||
#define DUNGEONS_JYASINBOSS_ROOM_0_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
@@ -15,4 +16,7 @@ static const ALIGN_ASSET(2) char jyasinboss_room_0Set_000080DL_0007B0[] = djyasi
|
||||
static const ALIGN_ASSET(2) char jyasinboss_room_0Set_0000C0DL_0007B0[] = djyasinboss_room_0Set_0000C0DL_0007B0;
|
||||
|
||||
#define djyasinboss_room_0Set_000100DL_0007B0 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_0Set_000100DL_0007B0"
|
||||
static const ALIGN_ASSET(2) char jyasinboss_room_0Set_000100DL_0007B0[] = djyasinboss_room_0Set_000100DL_0007B0;
|
||||
static const ALIGN_ASSET(2) char jyasinboss_room_0Set_000100DL_0007B0[] = djyasinboss_room_0Set_000100DL_0007B0;
|
||||
|
||||
|
||||
#endif // DUNGEONS_JYASINBOSS_ROOM_0_H
|
||||
|
||||
Reference in New Issue
Block a user