regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef DUNGEONS_GERUDOWAY_SCENE_H
#define DUNGEONS_GERUDOWAY_SCENE_H 1
#include "align_asset_macro.h"
@@ -36,4 +37,6 @@ static const ALIGN_ASSET(2) char gerudoway_sceneTex_008D20[] = dgerudoway_sceneT
static const ALIGN_ASSET(2) char gerudoway_sceneTex_00D120[] = dgerudoway_sceneTex_00D120;
#define dgerudoway_sceneTex_00C120 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_sceneTex_00C120"
static const ALIGN_ASSET(2) char gerudoway_sceneTex_00C120[] = dgerudoway_sceneTex_00C120;
static const ALIGN_ASSET(2) char gerudoway_sceneTex_00C120[] = dgerudoway_sceneTex_00C120;
#endif // DUNGEONS_GERUDOWAY_SCENE_H