regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef DUNGEONS_GANON_ROOM_5_H
#define DUNGEONS_GANON_ROOM_5_H 1
#include "align_asset_macro.h"
@@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char ganon_room_5Tex_008308[] = dganon_room_5Tex_008
static const ALIGN_ASSET(2) char ganon_room_5Tex_006B08[] = dganon_room_5Tex_006B08;
#define dganon_room_5Tex_006308 "__OTR__scenes/nonmq/ganon_scene/ganon_room_5Tex_006308"
static const ALIGN_ASSET(2) char ganon_room_5Tex_006308[] = dganon_room_5Tex_006308;
static const ALIGN_ASSET(2) char ganon_room_5Tex_006308[] = dganon_room_5Tex_006308;
#endif // DUNGEONS_GANON_ROOM_5_H