regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef DUNGEONS_DDAN_ROOM_16_H
#define DUNGEONS_DDAN_ROOM_16_H 1
#include "align_asset_macro.h"
@@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char ddan_room_16Tex_003158[] = dddan_room_16Tex_003
static const ALIGN_ASSET(2) char ddan_room_16Tex_002158[] = dddan_room_16Tex_002158;
#define dddan_room_16Tex_003958 "__OTR__scenes/nonmq/ddan_scene/ddan_room_16Tex_003958"
static const ALIGN_ASSET(2) char ddan_room_16Tex_003958[] = dddan_room_16Tex_003958;
static const ALIGN_ASSET(2) char ddan_room_16Tex_003958[] = dddan_room_16Tex_003958;
#endif // DUNGEONS_DDAN_ROOM_16_H