regenerate asset headers with include guards (#3132)
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
#ifndef DUNGEONS_DDAN_ROOM_13_H
|
||||
#define DUNGEONS_DDAN_ROOM_13_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
@@ -15,4 +16,7 @@ static const ALIGN_ASSET(2) char ddan_room_13Tex_0020C8[] = dddan_room_13Tex_002
|
||||
static const ALIGN_ASSET(2) char ddan_room_13Tex_000CC8[] = dddan_room_13Tex_000CC8;
|
||||
|
||||
#define dddan_room_13Tex_001CC8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_13Tex_001CC8"
|
||||
static const ALIGN_ASSET(2) char ddan_room_13Tex_001CC8[] = dddan_room_13Tex_001CC8;
|
||||
static const ALIGN_ASSET(2) char ddan_room_13Tex_001CC8[] = dddan_room_13Tex_001CC8;
|
||||
|
||||
|
||||
#endif // DUNGEONS_DDAN_ROOM_13_H
|
||||
|
||||
Reference in New Issue
Block a user