regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef DUNGEONS_DDAN_ROOM_1_H
#define DUNGEONS_DDAN_ROOM_1_H 1
#include "align_asset_macro.h"
@@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char ddan_room_1Tex_004F70[] = dddan_room_1Tex_004F7
static const ALIGN_ASSET(2) char ddan_room_1DL_004630[] = dddan_room_1DL_004630;
#define dddan_room_1Tex_008F70 "__OTR__scenes/nonmq/ddan_scene/ddan_room_1Tex_008F70"
static const ALIGN_ASSET(2) char ddan_room_1Tex_008F70[] = dddan_room_1Tex_008F70;
static const ALIGN_ASSET(2) char ddan_room_1Tex_008F70[] = dddan_room_1Tex_008F70;
#endif // DUNGEONS_DDAN_ROOM_1_H