regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef DUNGEONS_BDAN_ROOM_4_H
#define DUNGEONS_BDAN_ROOM_4_H 1
#include "align_asset_macro.h"
@@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char bdan_room_4DL_0040F0[] = dbdan_room_4DL_0040F0;
static const ALIGN_ASSET(2) char bdan_room_4Set_000170DL_002B20[] = dbdan_room_4Set_000170DL_002B20;
#define dbdan_room_4Set_000170DL_0040F0 "__OTR__scenes/nonmq/bdan_scene/bdan_room_4Set_000170DL_0040F0"
static const ALIGN_ASSET(2) char bdan_room_4Set_000170DL_0040F0[] = dbdan_room_4Set_000170DL_0040F0;
static const ALIGN_ASSET(2) char bdan_room_4Set_000170DL_0040F0[] = dbdan_room_4Set_000170DL_0040F0;
#endif // DUNGEONS_BDAN_ROOM_4_H