regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef DUNGEONS_BDAN_ROOM_12_H
#define DUNGEONS_BDAN_ROOM_12_H 1
#include "align_asset_macro.h"
@@ -9,4 +10,7 @@ static const ALIGN_ASSET(2) char bdan_room_12DL_003848[] = dbdan_room_12DL_00384
static const ALIGN_ASSET(2) char bdan_room_12Tex_0038E0[] = dbdan_room_12Tex_0038E0;
#define dbdan_room_12Set_000150DL_003848 "__OTR__scenes/nonmq/bdan_scene/bdan_room_12Set_000150DL_003848"
static const ALIGN_ASSET(2) char bdan_room_12Set_000150DL_003848[] = dbdan_room_12Set_000150DL_003848;
static const ALIGN_ASSET(2) char bdan_room_12Set_000150DL_003848[] = dbdan_room_12Set_000150DL_003848;
#endif // DUNGEONS_BDAN_ROOM_12_H