regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,6 +1,10 @@
#pragma once
#ifndef DUNGEONS_MIZUSIN_BS_SCENE_H
#define DUNGEONS_MIZUSIN_BS_SCENE_H 1
#include "align_asset_macro.h"
#define dMIZUsin_bs_sceneCollisionHeader_001A34 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_sceneCollisionHeader_001A34"
static const ALIGN_ASSET(2) char MIZUsin_bs_sceneCollisionHeader_001A34[] = dMIZUsin_bs_sceneCollisionHeader_001A34;
static const ALIGN_ASSET(2) char MIZUsin_bs_sceneCollisionHeader_001A34[] = dMIZUsin_bs_sceneCollisionHeader_001A34;
#endif // DUNGEONS_MIZUSIN_BS_SCENE_H