regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef DUNGEONS_MIZUSIN_ROOM_6_H
#define DUNGEONS_MIZUSIN_ROOM_6_H 1
#include "align_asset_macro.h"
@@ -75,4 +76,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_6DL_004F28[] = dMIZUsin_room_6DL_0
static const ALIGN_ASSET(2) char MIZUsin_room_6DL_003A58[] = dMIZUsin_room_6DL_003A58;
#define dMIZUsin_room_6DL_003698 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_6DL_003698"
static const ALIGN_ASSET(2) char MIZUsin_room_6DL_003698[] = dMIZUsin_room_6DL_003698;
static const ALIGN_ASSET(2) char MIZUsin_room_6DL_003698[] = dMIZUsin_room_6DL_003698;
#endif // DUNGEONS_MIZUSIN_ROOM_6_H