regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef DUNGEONS_MIZUSIN_ROOM_3_H
#define DUNGEONS_MIZUSIN_ROOM_3_H 1
#include "align_asset_macro.h"
@@ -42,4 +43,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_3DL_001658[] = dMIZUsin_room_3DL_0
static const ALIGN_ASSET(2) char MIZUsin_room_3DL_000AC0[] = dMIZUsin_room_3DL_000AC0;
#define dMIZUsin_room_3DL_001E98 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_3DL_001E98"
static const ALIGN_ASSET(2) char MIZUsin_room_3DL_001E98[] = dMIZUsin_room_3DL_001E98;
static const ALIGN_ASSET(2) char MIZUsin_room_3DL_001E98[] = dMIZUsin_room_3DL_001E98;
#endif // DUNGEONS_MIZUSIN_ROOM_3_H