regenerate asset headers with include guards (#3132)
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@@ -1,4 +1,5 @@
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#pragma once
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#ifndef OVERLAYS_OVL_OCEFF_STORM_H
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#define OVERLAYS_OVL_OCEFF_STORM_H 1
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#include "align_asset_macro.h"
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@@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char sCylinderVtx[] = dsCylinderVtx;
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static const ALIGN_ASSET(2) char sCylinderMaterialDL[] = dsCylinderMaterialDL;
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#define dsCylinderModelDL "__OTR__overlays/ovl_Oceff_Storm/sCylinderModelDL"
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static const ALIGN_ASSET(2) char sCylinderModelDL[] = dsCylinderModelDL;
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static const ALIGN_ASSET(2) char sCylinderModelDL[] = dsCylinderModelDL;
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#endif // OVERLAYS_OVL_OCEFF_STORM_H
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